The Dilemma of Deleting a Pointer to a Pointer in C++

When working with C++, managing memory can be tricky. A common question that arises among developers is how to handle pointer to a pointer when it comes time to delete them. This blog post will clear up the confusion surrounding deletion and provide you with solid practices for memory management in C++.

The Problem

You may find yourself in a situation where you have a pointer to an array of pointers. Here’s an example of what this might look like:

PointerToPointers = new DataType*[size];

Now, when you attempt to delete this pointer using:

delete [] PointerToPointers;

The question arises: Will this statement delete all the pointed-to pointers as well? The short answer is no. If you do not manage memory correctly, you risk causing memory leaks in your program.

Understanding Why You Must Loop Through the Pointers

The Core Reason

When you create a pointer to a pointer, you are essentially creating a reference to an array where each element is another pointer. If you delete the main pointer with the delete command above, only the memory allotted for the pointer array itself is freed. The individual pointers contained within the array will still point to their respective memory locations, which remain allocated in memory.

This can lead to:

  • Memory Leaks: The memory allocated for the individual pointers will not be released, resulting in wasted resources.
  • Undefined Behavior: Accessing or deleting memory that has already been freed can lead to program crashes.

Ensuring Safe Memory Management

To safely delete all the pointers, you will need to loop through them and delete each one explicitly. Here’s how you would do this:

for (size_t i = 0; i < size; ++i) {
    delete PointerToPointers[i]; // Deleting each pointer
}
delete [] PointerToPointers; // Finally delete the pointer array

Solutions for Easier Memory Management

Although explicitly deleting pointers is essential, it can also be cumbersome. Here are some suggestions to make this process seamless:

1. Create a Subroutine

You can encapsulate the deletion logic inside a function. This means you won’t need to write the deletion code multiple times throughout your program, thus keeping your code DRY (Don’t Repeat Yourself).

void deletePointerArray(DataType** pointers, size_t size) {
    for (size_t i = 0; i < size; ++i) {
        delete pointers[i]; // Delete each pointer
    }
    delete [] pointers; // Delete the array of pointers
}

2. Use Smart Pointers

Instead of handling raw pointers and manual memory management, consider using smart pointers. Smart pointers automatically manage memory and delete the object when no longer referenced. Here’s a quick look at how to use them:

  • std::unique_ptr: Represents exclusive ownership.
  • std::shared_ptr: Allows multiple pointers to manage the same resource.

Here’s how you might declare an array of smart pointers:

std::unique_ptr<DataType*[]> PointerToPointers = std::make_unique<DataType*[]>(size);

With smart pointers, the memory will be automatically managed for you, making it safer and more efficient.

Conclusion

Memory management in C++ can be a minefield, especially when dealing with pointers to pointers. Understanding the necessity of manually deleting each pointer ensures you’re not leaking memory in your applications. Utilizing subroutines for deletion logic or transitioning to smart pointers can significantly simplify your code and enhance safety.

By following these best practices, you’ll not only improve your C++ skills but also develop habits that lead to writing robust, maintainable code.


Remember, a good understanding of how memory works in C++ is essential for every developer striving to write efficient and bug-free applications.